Fare play, lets get back on track.
Lag spikes, were chopping servers down from 32 to 28 player servers on a
dual quad e series Xeon @ 3ghz raq and still getting lag spikes on certain
maps. All srcds instances are bound to a separate core with core 0 left for
the OS.
Ive tried all rates & ticks, the kernel is built on 1000mghz and the cores
don’t get pushed past 85% usage so what gives, this has to be to-do with the
string table fix and the stats being uploaded on the fly in game play.
-nogamestats seems to have no use what so ever since the last update. The
least valve could do is give us the option to turn the new stats upload
system off until they resolve this issue, imho.
I can understand there reluctance to give us the option as they lose vital
games stats but unplayable servers is going to start losing a lot of public
players over to the likes of BFH's
This is not a good time to p*ss off the client's or the server op's when we
face a finical depression, I would of thought it better to delay anything
that makes this impact if not 100% correct until it is.
The best things are always worth waiting for as they say.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Cc2iscooL
Sent: 08 March 2009 18:12
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Released

Okay "m8." Just so you know Windows servers, just as Linux servers,
can be run just as well depending on the admin. Just because you don't
like Windows doesn't mean it's any better or worse. It just works.
Some people choose to run it because it supports more or does what
they need better. Linux has it's upsides and downsides and it's not
true that linux is more stable than windows. It depends on the admin
running it.

It's cool though m8. Linux rox my sox.

On 3/8/09, Richard Green <[email protected]> wrote:
> Put it to the facts m8, nix rules the server industry for reliability and
> uptime, im not a fanboy I just know a good thing when I see it, ok nix
took
> me a few years to get to grips with but it was worth it.
> For instance you can update a nix install on the fly, then a quick reboot
of
> the srcd and your back up, MS Ohh nooos server offline and update and when
> half the gsp in the world are updating that means valve get heavy load,
you
> can be offline for 30/45/60 minutes where as nix you just extend the map
> time whilst you update keeping your server filled with un updated players.
> Then theres the nix OS updates and implements over 90 days with no reboot
> would you care to run a MS for 90 days with "you need to restart for
updates
> to complete"
> Downtime in a server industry is big NO and that’s why nix rules that
> sector. As I said its not fan its FACT!
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Cc2iscooL
> Sent: 08 March 2009 17:31
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Released
>
> Oh shit here comes the linux fanboy train -rolls eyes-
>
> On 3/8/09, Richard Green <[email protected]> wrote:
>> Something Valve seems to not realize that any good gsp or server admin
>> relies on, MS is fail as a server especially a games server. Yet they
code
>> for the minority of dumb asses & MS lovers.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of A.
> Eijkhoudt
>> Sent: 08 March 2009 15:35
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Released
>>
>> JäKë T wrote:
>>
>> Seriously, what's up with all this? I only run Linux SRCDS instances so
>> I'm completely dependent on a proper Linux binary :(
>>
>> --- AE
>>
>> _______________________________________________
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>>
>>
>> _______________________________________________
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>> please visit:
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>>
>
> --
> Sent from my mobile device
>
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>
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-- 
Sent from my mobile device

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