A required update for Team Fortress 2 is coming. It will probably be available in about 30 minutes. The specific include:
- Players who are stunned by a Scout now take 50% less damage - Increased the minimum distance to stun a player with the Sandman - Fixed problem where clients were unable to join a team or maintain a connection to the server - Fixed Scout taunt kill achievement firing for people who didn't actually qualify - Fixed client crash in when creating muzzle flash effects - Fixed client crash when determining which disguise weapon to use for a spy - Fixed Natascha's chain not being drawn on the view model - Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect - Fixed rocket & grenade jumps not propelling players as far as they're supposed to And with this update, you will no longer need to run with "-NoQueuedPacketThread". Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

