We got a server crash today (segmentation fault) right after a team switch on pl_badwater. Some seconds before the crash, the console showed:
Dropped nina from server (Disconnect by user.) Entity 1061 (class 'tf_ammo_pack') reported ENTITY_CHANGE_NONE but 'm_hOwnerEntity' changed. The syslog shows this seg fault informations: srcds_i486[30261]: segfault at 80001 ip b592a797 sp bfe989b0 error 4 in server_i486.so[b5065000+d21000] Best regards Ronny Schedel > An optional update for Team Fortress 2 has been released. Please run > hldsupdatetool to receive it. The specific changes include: > > Game changes: > - Fixed decal related crash > - Removed upper limit for the "tf_flag_caps_per_round" convar > > Server changes: > - Fixed players being kicked from servers with an INVALID_STEAM_TICKET > rejection > - Added a message to the server console to show when the server has > reconnected to Steam > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

