I agree whole heartedly, especially with lotus.clan and there 25 fake
connections as can be seen by this screen grab.
http://devilfish.t35.com/lotus.clan.jpg
Filling a server in this way doesn't give the client a good gaming
experience yet does fill there servers, I have highlighted the only
information that I believe to be the SM plugin that they use to create these
25 fake connections sm_ps_version 0.3.
Hopefully valve will look into the lotus.clan like they did with the Q.clan
and manually remove them too.
As a Server administrator with over 5 years of experience I find people like
this almost as frustrating as it must be for the clients that join such
servers.


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Octo
Sent: 09 April 2009 03:17
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Server Ranking

Their current system will obviously clear out a lot of the garbage redirect
servers, but I think they'll need to plink a few of the higher profile
servers which lie about player counts in order to get the point across
that they are serious about the users experience.  Some of these
servers have been lying for such a long time, they've amassed enough
regulars
where they score above valves threshold, which sucks for everyone because
their regulars would play anyways, and the newer players still get the
crappy join -> huge difference in claimed vs real players -> quit
frustrated.

As someone said before there is a lot of 'racing to the bottom' between
servers operators, and as long as they see that places like Lotus Clan
can get away with it, people are going to continue trying to do it.

Maybe Valve is planning on another wave of master server list drops
right before the sniper update to teach them all a lesson =)

I am very happy that they did wipe out a lot of the spamtastic fake servers
though.  Kudos for that.


On Wed, Apr 08, 2009 at 08:34:05PM -0500, Cc2iscooL wrote:
> They had said before that previously it was manual and that they were
going
> to make it automated eventually but it hadn't been done yet.
> 
> I'm assuming they're still doing it manually as I've not seen any other
> updates.
> 
> On Wed, Apr 8, 2009 at 5:44 PM, Carl <[email protected]> wrote:
> 
> > So, is the server score in effect?  There seem to be more and more
> > servers that falsify their players.  Any word on this?
> >
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