I'm running a TF2 server on a 1133MHz Pentium-3 computer (2GB of ram, 100mbit internet uplink) under Linux. Needless to say, it works fine until we get 16-18 people, but then the CPU is at 100% and it starts lagging to all hell. So far the only things I have done to improve performance on this server are: Putting in a cronjob to change the process priority (from a pid file), and putting my srcds directories on a RAID0, which just improves map-changing performance.
Any tips or tricks to squeeze a few more players on my ancient P3? I've heard that perhaps changing the server tick/fps could help a little, but the internet seemed divided on the whole issue. --Chris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

