I'm running a TF2 server on a 1133MHz Pentium-3 computer (2GB of ram,
100mbit internet uplink) under Linux. Needless to say, it works fine
until we get 16-18 people, but then the CPU is at 100% and it starts
lagging to all hell.
So far the only things I have done to improve performance on this
server are:  Putting in a cronjob to change the process priority (from
a pid file), and putting my srcds directories on a RAID0, which just
improves map-changing performance.

Any tips or tricks to squeeze a few more players on my ancient P3?
I've heard that perhaps changing the server tick/fps could help a
little, but the internet seemed divided on the whole issue.

--Chris

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