Linux dont use memory as Windows does.

Its not a problem...

Peter

----- Original Message ----- 
From: "Peex" <[email protected]>
To: <[email protected]>
Sent: Sunday, April 19, 2009 5:27 PM
Subject: [hlds_linux] L4D / SRCDS Linux - Memory leak.


> Hello,
>
> I have been managing an L4D srcds server for 3 months, and
> unfortunately, I can't solve a memory problem. srcds_i486 grows in
> memory and never decreases (except, of course, when it crashes...)
>
> I'm running srcds_i486 on FreeBSD, and my first reaction was to accuse
> BSD about a bad Linux emulation or something like this. But after some
> investigation, I can easily reproduce the same problem on Linux (tested
> with Gentoo & Debian).
>
> Graph : http://forum.tost-clan.com/files/memoryLeak.html
>
> On these graphs, you can see the memory allocation [blue line] (globally
> increase, except after crash or restart) and the number of open UDP
> connexions. Note a nice correlation between the number of open UDP
> connexion and the memory allocation.
>
> The normal use case is to use "srcds_run" to start the service, and in
> this case, "srcds_i486" remains at a decent size in memory. But I've
> rewritten my own script (srcds_run is dirty, with large chunks of never
> used code) and I have this memory problem. So, what's the difference ?
> After some activity monitoring, it appears that srcds_i486 is simply
> restarted after each campaign. So, the binary leaks, but since is
> quickly restarted, it never reaches a critical size and the leak goes
> unnoticed.
>
> But now, if you start manually srcds_i486, you can observe a nice memory
> leak.
>
> I have found many threads on Google about a memory leak on srcds, and I
> suppose I can't do anything to solve this problem by myself... Except
> (stupidly) restart my server...
>
> Does Valve know this bug ? Is it an answer to restart the service
> instead of properly fixing the bug ?
>
>
> Best regards,
> Peex
>
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