Now, after the update, it seems like the jump noise action has been 
reversed. I can hear my own jumping (while standing still or 
duckwalking/silentrunning/russian jumping), but others can't hear it?

Joakim.

----- Original Message ----- 
From: "Alfred Reynolds" <[email protected]>
To: "'Joakim'" <[email protected]>; "Half-Life dedicated Linux 
servermailing list" <[email protected]>
Sent: Tuesday, April 21, 2009 12:53 AM
Subject: Re: [hlds_linux] Half-Life 1 Engine Update released


> This is intended to prevent russian walking exploits.
>
> - Alfred
>
>> -----Original Message-----
>> From: [email protected] [mailto:hlds_linux-
>> [email protected]] On Behalf Of Joakim
>> Sent: Monday, April 20, 2009 11:39 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Half-Life 1 Engine Update released
>>
>> I just updated my server to the latest beta, and there is a really
>> strange bug(?). When you're crouching or standing still while jumping,
>> it's making this jump sound - as you're running. You can't hear the
>> sound yourself when you're jumping.
>>
>> Is this a bug or a new wanted feature?
>>
>> ----- Original Message -----
>> From: "Alfred Reynolds" <[email protected]>
>> To: "Half-Life dedicated Win32 server mailing list"
>> <[email protected]>; <[email protected]>;
>> <[email protected]>
>> Sent: Friday, March 20, 2009 7:16 AM
>> Subject: [hlds_linux] Half-Life 1 Engine Update released
>>
>>
>> >A beta update for Half-Life 1 Engine games has been released.  Please
>> run hldsupdatetool to receive it with "-beta 0319" on the command line.
>> The specific changes include:
>> >
>> > Server changes:
>> > - Fixed players being kicked from servers with an
>> INVALID_STEAM_TICKET rejection
>> > - Added a message to the server console to show when the server has
>> reconnected to Steam
>> > - Made map name and other variables reported by the server stay more
>> current
>> > - Show HLTV being connected in the player count for pings
>> > - Fixed occasional crash under Linux on startup for SMP machines
>> >
>> > This update won't be in beta long, so don't delay your testing.
>> >
>> >
>> > - Alfred
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>
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