If valve is that obsessed with mmorpg games then they should make "quest" that the user can select one at time, like "Kill 1337 Snipers" "kill x+1 enemies with the chainsaw (to get the ubersaw)" etc
Brent Veal escribió: > Then people would go into achievement servers and put "+forward" in console > so they're constantly moving. It wouldn't change anything, really. > > On Sun, May 24, 2009 at 10:26 AM, Andreas Grimm <[email protected]> wrote: > > >> valve should change the system so, that only playing/moving/active players >> are able to find new weapons. >> and why they should do this: >> >> - as a spectator (better said a "ghost") i am not able to pick up a gun. or >> can i slap living players, too??! >> >> - while standing around and looking to the floor i can't find a gun. only >> if >> the world would shit guns out of every hole. like the servers say "xxx >> found: yyyy". to find something i have to do something ;D >> >> -----Original Message----- >> From: >> [email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]> >> [mailto:[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>] >> On Behalf Of Stephen >> Micheals >> Sent: Sunday, May 24, 2009 7:10 PM >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] TF2 idle achivement servers >> >> alot of players are epically pissed off already about the item drop >> system remove the ability to get unlocks while idle and its angry mobs >> with pitchforks and torches time. >> >> the system was good in theory and purpose but failed horribly in >> implementation. >> >> valve loves to release things incrementally but this system NEVER >> should have seen the light of day untill ALL of its planned features >> were finished. >> >> let alone the fact the system still seems bugged many people playing >> for hours some days and not getting any new items or only getting old >> items. >> >> just look at how many servers are running achievement_idle and other >> idle achievement maps that are FULL to see how broken the system is. >> >> on a personal sad note at the rate of witch i get items unless i were >> to use a achievement_idle server i will NEVER be able to try any of >> the new items unless i dedicate my life to playing TF2. >> >> a fun test of how crazy the it has gotten setup a achievement_idle >> server and see how long before the server gets full, last night i did >> it as a test the entire server filled up within 1 damn minute of >> launching the server. D: >> >> On Sun, May 24, 2009 at 9:51 AM, AnAkIn . >> <[email protected]<https://mail.google.com/mail?view=cm&tf=0&[email protected]>> >> wrote: >> >>> It would be better to blacklist the servers faking clients than this (yes >>> there are still a lot of servers fake clients). >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

