It's becoming quite obvious to me now why some "players like to customize" these particle systems...
I can't see anything fishy about that noid hud though. On Wed, Jun 3, 2009 at 3:01 PM, AnAkIn . <[email protected]> wrote: > Look, that's just editing rockettrail.pcf and stickybomb.pcf: > > http://img15.imageshack.us/img15/425/arenalumberyard0007.jpg > http://img269.imageshack.us/img269/6922/cpgranary0019.jpg > http://img198.imageshack.us/img198/5393/cpgranary0020v.jpg > http://img193.imageshack.us/img193/5362/cpgranary0023.jpg > http://img199.imageshack.us/img199/8294/cpgranary0021.jpg > http://img199.imageshack.us/img199/5359/cpgranary0024u.jpg > > Stickies glowing could even be made bigger to be seen through larger walls. > Please, fix this. > > 2009/6/2 w4rezz <[email protected]> > >> Saul Rennison: its really hard to find TF2 server what block material >> wallhack (player models with IgnoreZ), it never happened to me.. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

