It's becoming quite obvious to me now why some "players like to
customize" these particle systems...

I can't see anything fishy about that noid hud though.

On Wed, Jun 3, 2009 at 3:01 PM, AnAkIn . <[email protected]> wrote:
> Look, that's just editing rockettrail.pcf and stickybomb.pcf:
>
> http://img15.imageshack.us/img15/425/arenalumberyard0007.jpg
> http://img269.imageshack.us/img269/6922/cpgranary0019.jpg
> http://img198.imageshack.us/img198/5393/cpgranary0020v.jpg
> http://img193.imageshack.us/img193/5362/cpgranary0023.jpg
> http://img199.imageshack.us/img199/8294/cpgranary0021.jpg
> http://img199.imageshack.us/img199/5359/cpgranary0024u.jpg
>
> Stickies glowing could even be made bigger to be seen through larger walls.
> Please, fix this.
>
> 2009/6/2 w4rezz <[email protected]>
>
>> Saul Rennison: its really hard to find TF2 server what block material
>> wallhack (player models with IgnoreZ), it never happened to me..
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to