This needs to be fixed asap in sv_pure.

-TheG

On Wed, Jun 3, 2009 at 11:18 PM, Donnie Newlove
<[email protected]> wrote:
> It's becoming quite obvious to me now why some "players like to
> customize" these particle systems...
>
> I can't see anything fishy about that noid hud though.
>
> On Wed, Jun 3, 2009 at 3:01 PM, AnAkIn . <[email protected]> wrote:
>> Look, that's just editing rockettrail.pcf and stickybomb.pcf:
>>
>> http://img15.imageshack.us/img15/425/arenalumberyard0007.jpg
>> http://img269.imageshack.us/img269/6922/cpgranary0019.jpg
>> http://img198.imageshack.us/img198/5393/cpgranary0020v.jpg
>> http://img193.imageshack.us/img193/5362/cpgranary0023.jpg
>> http://img199.imageshack.us/img199/8294/cpgranary0021.jpg
>> http://img199.imageshack.us/img199/5359/cpgranary0024u.jpg
>>
>> Stickies glowing could even be made bigger to be seen through larger walls.
>> Please, fix this.
>>
>> 2009/6/2 w4rezz <[email protected]>
>>
>>> Saul Rennison: its really hard to find TF2 server what block material
>>> wallhack (player models with IgnoreZ), it never happened to me..
>>>
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