This needs to be fixed asap in sv_pure. -TheG
On Wed, Jun 3, 2009 at 11:18 PM, Donnie Newlove <[email protected]> wrote: > It's becoming quite obvious to me now why some "players like to > customize" these particle systems... > > I can't see anything fishy about that noid hud though. > > On Wed, Jun 3, 2009 at 3:01 PM, AnAkIn . <[email protected]> wrote: >> Look, that's just editing rockettrail.pcf and stickybomb.pcf: >> >> http://img15.imageshack.us/img15/425/arenalumberyard0007.jpg >> http://img269.imageshack.us/img269/6922/cpgranary0019.jpg >> http://img198.imageshack.us/img198/5393/cpgranary0020v.jpg >> http://img193.imageshack.us/img193/5362/cpgranary0023.jpg >> http://img199.imageshack.us/img199/8294/cpgranary0021.jpg >> http://img199.imageshack.us/img199/5359/cpgranary0024u.jpg >> >> Stickies glowing could even be made bigger to be seen through larger walls. >> Please, fix this. >> >> 2009/6/2 w4rezz <[email protected]> >> >>> Saul Rennison: its really hard to find TF2 server what block material >>> wallhack (player models with IgnoreZ), it never happened to me.. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

