I do play, and often.  I too sort by ping and players, which I then also 
look at the player names on the server before joining (many servers are 
obviously using bots and such as the names are way predictable).  I'm 
just saying, that the constant de-list comments to Valve are becoming so 
frequent, that I'm sure they're even deleting full threads without 
reading them. 

Perhaps a better option, is to provide Valve with the real problem and 
possibly a few options, like being able to ignore/de-list servers on the 
client side.  I know that I would like that feature and it seems simple 
enough, just save a list of IP:Port of ignored servers to a file and 
filter them out (perhaps with an option to do this or not on the filter 
window).

I'm sure Valve would be more receptive to real issues and possible 
solutions than the constant server complaints we've been seeing.

Personally, once I find a few servers I like, they make it into my 
favorites and I rarely go looking for new ones.  But, that's just me.

-- 
HoundDawg

UnitedAdmins.com
Forums: http://forums.unitedadmins.com
Steam: http://steam.unitedadmins.com
Wiki: http://wiki.unitedadmins.com


Carl wrote:
> You speak as though you haven't ever played a source game.  I usually 
> play on servers that have lots of people already on, and sort the server 
> list by occupancy.  When multiple clans begin to fake the number of 
> online players, it clutters the server window.  There is no easy way to 
> remove these servers from the listing client side.  I'd really prefer to 
> not "shop around" to find a full server.  These empty servers detract 
> from the quality of the game.  If I had an easy way to programmatically 
> block these servers client side I wouldn't complain since I would be 
> able to fix the problem.  But, since there is no such method and Valve 
> isn't cleaning out the list, I feel that the only way to fix to problem 
> is to complain publicly.
>
>   
>

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