gryzor, but 32 servers are already spam fest, imaginate there, 16 scouts ?

2009/6/28 Björn Rohlén <[email protected]>

> Public is ment to be a mess -- fun and spammy for the newcommers so
> they stick to the game. If you want strict gameplay, there's pickups,
> pcws, leagues, ladders and what-not to choose from instead of pubs.
> This is just silly -- why is this even on this  list? I thought this
> was regarding the linux srcds -- not generic gameplay bullshit. Stop
> spamming.
>
> -The G
>
> On Sun, Jun 28, 2009 at 5:49 PM, Daniel Vogel<[email protected]> wrote:
> > Achtually, the question was, how do I restrict classes on public servers
> and
> > now what would you say, is it good or bad to restrict classes.
> > Simple question -> simple answer please.
> >
> > --------------------------------------------------
> > From: "ics" <[email protected]>
> > Sent: Sunday, June 28, 2009 4:08 PM
> > To: "Half-Life dedicated Linux server mailing list"
> > <[email protected]>
> > Subject: Re: [hlds_linux] tf_tournament_classlimit without tournament
> >
> >> It's not really an issue at our 2 TF2 servers. Hell with 6 demomen you
> >> can put up a hell of a defence - or offensive attack. Sometimes there is
> >> too many same classes (usually snipers) on the server but thats all part
> >> of the game. Next time they are smarter while picking the class or
> >> teammates keep nagging/bitching untill some of the team learn to switch
> >> classes into something else and become more usefull.
> >>
> >> If you think this as a player point of view, he tries to change to some
> >> class -> wont work due to limit. Next thing that happens, he gets
> >> frustrated and either leaves the server, stands in base trying to get
> >> that particular class all the time or plays some other class. We used to
> >> had classlimiter plugin (which i hated) and it usually resulted players
> >> leaving the server.
> >>
> >> -ics
> >>
> >> AnAkIn . kirjoitti:
> >>> Unbalanced game? Don't you think 6 demomans on 12 players would also
> lead
> >>> to
> >>> unbalanced games?
> >>>
> >>> 2009/6/28 ics <[email protected]>
> >>>
> >>>
> >>>> Restricting classes will lead to unbalanced game. There are always
> those
> >>>> people who stick with certain class even if they wouldnt hit a barn
> wall
> >>>> with it or if you restrict engineers to 2, there might 2 idiots who
> dont
> >>>> even build teleporters. I could list many other reasons why not to do
> it
> >>>> but you get the picture.
> >>>>
> >>>> -ics
> >>>>
> >>>> Nightbox kirjoitti:
> >>>>
> >>>>> sign
> >>>>>
> >>>>> 2009/6/28 Daniel Vogel <[email protected]>
> >>>>>
> >>>>>
> >>>>>
> >>>>>> Hi,
> >>>>>> is it somehow possible to use tf_tournament_classlimit_x without
> >>>>>> having
> >>>>>> mp_tournamtent 1? I'm looking for a good way to restrict classes on
> >>>>>> our
> >>>>>> public servers but all class restriction plugins I found for
> sourcemod
> >>>>>>
> >>>> have
> >>>>
> >>>>>> a glitch where you can be a class with the weapons of an other class
> >>>>>>
> >>>> (like
> >>>>
> >>>>>> medic-model and life regeneration and scout weapons).
> >>>>>>
> >>>>>> Thanks!
> >>>>>> ~Daniel
> >>>>>>
> >>>>>>
> >>>>>> _______________________________________________
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> >>>>>>
> >>>>>>
> >>>>>>
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> >>>>>
> >>>> please visit:
> >>>>
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> >>>>>
> >>>>>
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> >>>>
> >>>>
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> >>>
> >>
> >>
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> >>
> >
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