On Wed, Jul 8, 2009 at 5:52 PM, Jay<[email protected]> wrote:
> William Korb wrote:
>> -----BEGIN PGP SIGNED MESSAGE-----
>> Hash: SHA1
>>
>> Yes, I'm seeing the same problem. Sometimes attempting to launch a game 
>> multiple
>> times will get it to start without restarting the server, but sometimes even
>> restarting the server doesn't do it by itself (i.e., server restart plus
>> multiple launch attempts until one finally works).
>
> Precisely the same thing that's happening to me.

Noted and discussed on the hlds mailing list, seems to be a problem on
valve's end.  See below.
>From hlds mailing list (not hlds_linux):

"Re: [hlds] L4D Steam Group Servers
Robert Whelan
Sun, 05 Jul 2009 11:42:03 -0700

Hey, thx for the conformation and reply...kudos

Guess we just wait now...




________________________________
From: Adam Nowacki <[email protected]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Sunday, July 5, 2009 1:33:34 PM
Subject: Re: [hlds] L4D Steam Group Servers

Yes, its broken.

Just after starting the server:
20:19:20.541185 IP 91.121.118.42.27017 > 72.165.61.189.27011: UDP,
length 214
\protocol\7\challenge\1889027300\players\0\max\16\bots\0\gamedir\left4dead\map\l4d_vs_hospital01_apartment\password\0\os\l\lan\0\region\255\gametype\empty\type\d\secure\0\version\1.0.1.4\product\left4dead\load\8
20:19:20.541239 IP 91.121.118.42.27017 > 72.165.61.189.27011: UDP,
length 136
\protocol\7\challenge\1889027300\region\255\gamedata\coop,versus,survival,grp:587695,grp:587741,grp:4984,grp:883,grp:3483\gdversion\3

and a server that has been running for a while:
20:15:03.724449 IP 94.23.92.36.27016 > 69.28.140.246.27011: UDP, length 214
\protocol\7\challenge\1833792643\players\12\max\16\bots\0\gamedir\left4dead\map\l4d_vs_hospital03_sewers\password\0\os\l\lan\0\region\255\gametype\alltalk\type\d\secure\1\version\1.0.1.4\product\left4dead\load\7

... no 2nd packet with gamedata tags

Robert Whelan wrote:
> I know there is a similar topic: Re: [hlds] L4D search_key server good for
> only 1 use?
>
> But...This is directly associated with the 'Steam Group Servers' in general.
>
> The Steam Groups used to work just fine though due to recent updates its
> broke. I can see all of our servers just fine in the masterlist (ie:
> openserverbrowser) and can connect and play just fine using that method.
> However, I have 6 vanilla (multiple/forked) l4d servers running from one
> instance of srcds on win2k3x64. The servers load and run fine (albeit the
> timeout bug which is another issue entirely) though within 24 hours all the
> servers will slowly drop from the Steam Group till none show and that option
> is no longer available.
>
> I can't find any consistency or console error which might relate to why they
> drop though I was hoping Valve is working on the issue. I've yet to see them
> comment or confirm there is an problem."

-Chris

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