I can confirm that this is happening on my servers as well. I am using
sv_search_key to provide a private pool of servers to my community,
and they "disappear" after several hours.

Ryan

On Thu, Jul 9, 2009 at 10:07 PM, Logan
Rogers-Follis<[email protected]> wrote:
> I have seen this also on the servers I run for my group of friends.  The
> sv_search_key will work for a while then randomly after a game it won't
> work on the next game and I have to restart the server (sometimes more
> than once) to make it work again.  I've never got them to show on the
> Group List.
>
> Logan Rogers-Follis - [email protected]
> Try New Technology Networx - www.tntnetworx.net
> Owner / IT Consultant
>
>
>
> Ryan Davis wrote:
>> Happening for me as well.  Servers show up and over a 12 hour period
>> disappear.
>>
>> This is really getting annoying, maybe too busy working on all those great
>> ideas for L4D2.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Chris
>> Russell
>> Sent: Thursday, July 09, 2009 12:51 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] l4d servers disappearing from group servers/
>> sv_search_key not working since last update
>>
>> On Wed, Jul 8, 2009 at 5:52 PM, Jay<[email protected]> wrote:
>>
>>> William Korb wrote:
>>>
>>>> -----BEGIN PGP SIGNED MESSAGE-----
>>>> Hash: SHA1
>>>>
>>>> Yes, I'm seeing the same problem. Sometimes attempting to launch a game
>>>>
>> multiple
>>
>>>> times will get it to start without restarting the server, but sometimes
>>>>
>> even
>>
>>>> restarting the server doesn't do it by itself (i.e., server restart plus
>>>> multiple launch attempts until one finally works).
>>>>
>>> Precisely the same thing that's happening to me.
>>>
>>
>> Noted and discussed on the hlds mailing list, seems to be a problem on
>> valve's end.  See below.
>> >From hlds mailing list (not hlds_linux):
>>
>> "Re: [hlds] L4D Steam Group Servers
>> Robert Whelan
>> Sun, 05 Jul 2009 11:42:03 -0700
>>
>> Hey, thx for the conformation and reply...kudos
>>
>> Guess we just wait now...
>>
>>
>>
>>
>> ________________________________
>> From: Adam Nowacki <[email protected]>
>> To: Half-Life dedicated Win32 server mailing list
>> <[email protected]>
>> Sent: Sunday, July 5, 2009 1:33:34 PM
>> Subject: Re: [hlds] L4D Steam Group Servers
>>
>> Yes, its broken.
>>
>> Just after starting the server:
>> 20:19:20.541185 IP 91.121.118.42.27017 > 72.165.61.189.27011: UDP,
>> length 214
>> \protocol\7\challenge\1889027300\players\0\max\16\bots\0\gamedir\left4dead\m
>> ap\l4d_vs_hospital01_apartment\password\0\os\l\lan\0\region\255\gametype\emp
>> ty\type\d\secure\0\version\1.0.1.4\product\left4dead\load\8
>> 20:19:20.541239 IP 91.121.118.42.27017 > 72.165.61.189.27011: UDP,
>> length 136
>> \protocol\7\challenge\1889027300\region\255\gamedata\coop,versus,survival,gr
>> p:587695,grp:587741,grp:4984,grp:883,grp:3483\gdversion\3
>>
>> and a server that has been running for a while:
>> 20:15:03.724449 IP 94.23.92.36.27016 > 69.28.140.246.27011: UDP, length 214
>> \protocol\7\challenge\1833792643\players\12\max\16\bots\0\gamedir\left4dead\
>> map\l4d_vs_hospital03_sewers\password\0\os\l\lan\0\region\255\gametype\allta
>> lk\type\d\secure\1\version\1.0.1.4\product\left4dead\load\7
>>
>> ... no 2nd packet with gamedata tags
>>
>> Robert Whelan wrote:
>>
>>> I know there is a similar topic: Re: [hlds] L4D search_key server good for
>>> only 1 use?
>>>
>>> But...This is directly associated with the 'Steam Group Servers' in
>>>
>> general.
>>
>>> The Steam Groups used to work just fine though due to recent updates its
>>> broke. I can see all of our servers just fine in the masterlist (ie:
>>> openserverbrowser) and can connect and play just fine using that method.
>>> However, I have 6 vanilla (multiple/forked) l4d servers running from one
>>> instance of srcds on win2k3x64. The servers load and run fine (albeit the
>>> timeout bug which is another issue entirely) though within 24 hours all
>>>
>> the
>>
>>> servers will slowly drop from the Steam Group till none show and that
>>>
>> option
>>
>>> is no longer available.
>>>
>>> I can't find any consistency or console error which might relate to why
>>>
>> they
>>
>>> drop though I was hoping Valve is working on the issue. I've yet to see
>>>
>> them
>>
>>> comment or confirm there is an problem."
>>>
>>
>> -Chris
>>
>> _______________________________________________
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>>
>>
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>>
>
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