I for one as a server admin and long time clan/community player from pre
valve cstrike disagree with the concept of achievement/idle servers, for
those that think it's great to get unlocks by nefarious means to me suggest
a lack of personal morals. Why are people so hell bent on gaining unlocks
when they are in time there if they just play the game which is all Valve is
trying to keep. Gains made by any other means in my mind is one step down
from using cheats in game and I have no pity for those that have lost items
for using the above methods. I'm sure it will not deter certain communities
on striving to buck the system so I shall carry on regardless knowing my own
morals stay intact.
The only comment I have that I think has made TF2 unplayable for myself at
the moment is how over powered the scout is currently, maybe Valve have a
future plan on this or just that the tests they have done don't collate to
real world environment, hopefully this is something that will be addressed
in the near future.
It is only a game
& it is supposed to be fun!


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