+1

I saw some players on my public server, joined and they flamed me because i
told them that is a public server for normal play, not for achievements
making.

2009/9/4 Shane Arnold <[email protected]>

> I would much prefer servers dedicated to idling (be it ingame or
> otherwise) than players bitching on a popular 24/7 server because
> someone has an item they don't. It keeps them from using up my most
> popular servers' resources and keeps my players happy. From a server
> operator (as in a real server operator, not a sourcemod-user like most
> "admins") it doesn't phase me whether idlers use an external program or
> a TF2 machine, as long as they aren't wasting mine and my players time
> and resources.
>
> If VALVe were to somehow punish or abolish the use of achievement_idle
> and similar, well, I'd be one pissed off mofo that's for sure...
>
> Nightbox wrote:
> > Then there will be dedicated achievement_idle servers. :)
> >
> > 2009/9/4 Evaldas, GameConnect <[email protected]>
> >
> >
> >> Oh... com on... Just change the way items are earned. For example, items
> >> are
> >> not earned when player is in spectator mode. Or items will not be given,
> >> when player plays in listen server. Yesterday I was doing some
> screenshots
> >> on listen server as "scout" and killed myself. Guess what? I've earned
> an
> >> item. So. basically, I'm a cheater yes?
> >>
> >> So I would recommend valve to update the way things are earned.
> >>
> >> 1. No achievements on listen server;
> >> 2. No items on spectator mode;
> >>
> >> Evaldas,
> >> GameConnect, Lithuania
> >> www.gameconnect.lt
> >>
> >>
> >> ----- Original Message -----
> >> From: "FPSB | Goerge" <[email protected]>
> >> To: "Half-Life dedicated Linux server mailing list"
> >> <[email protected]>
> >> Sent: Thursday, September 03, 2009 2:00 AM
> >> Subject: Re: [hlds_linux] Team Fortress 2 Update Available
> >>
> >>
> >>
> >>> now people are going to idle on normal servers... GG valve
> >>>
> >>> On Wed, Sep 2, 2009 at 4:56 PM, Nightbox
> >>> <[email protected]>wrote:
> >>>
> >>>
> >>>> http://www.tf2.com/post.php?id=2787
> >>>>
> >>>> Anti Idle...
> >>>>
> >>>> 2009/9/3 Jason Ruymen <[email protected]>
> >>>>
> >>>>
> >>>>> A required update for Team Fortress 2 is now available.  Please run
> >>>>> hldsupdatetool to receive it.  The specific changes include:
> >>>>>
> >>>>> - Fixed "not on camera object" particle effects appearing while
> >>>>>
> >>>> spectating
> >>>>
> >>>>> in-eyes, and not appearing when in thirdperson
> >>>>> - Fixed inventory bug that caused some item pickups not to be shown
> >>>>> - Added support for client explanations of backend inventory
> >>>>> manipulation
> >>>>>
> >>>>> Jason
> >>>>>
> >>>>>
> >>>>> _______________________________________________
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> >>>>> please visit:
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> >>>>>
> >>>>>
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> >>>> please visit:
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> >>>>
> >>>>
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> >>>
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> >>
> >>
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> >
> >
> >
>
>
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