I have got a response from a Valve employee, they have found the cause and 
they have a fix. We just have to wait for the release.


> Is there any progress yet in fixing the crashing forks issue in L4D? We 
> have 2 forked servers, 1 with 4 forks and 1 with 20 forks (different 
> machines). Both forks show crashed instances. More and more forks crash 
> the more time passes without a reboot. From the 24 servers which should be 
> online after a reboot 2 days ago, just 9(!!) remain atm.
>
> Saint K.
>
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