There seems to be somekind of script laying around on certain players which they can execute upon joining our TF2 servers. It makes the player able to enter into a full server at any given time.
Basically it seems to connect & disconnect ~10 times per second and during that point, someone of the current players gets dropped due to "Client overflowed reliable channel" or whatever that message was, and the exploiter is able to access into the server.The trick is that the connection flood is stopped as soon as the player gets in. In-game chat displayes as multiple connects to the server (as shown with hlstatsx) and chat is filled with "Player X joined to server" which resulted me to investigate this further in the first place as the thing seems to be occuring only while certain players connect in to the server. What i am asking here (from Valve), would it be simple to make an automatic ban trigger after lets say 5 connection attempts is being made in 10 seconds? Similiar to 5 rcon hacking attempts ban. The current thing is unfair to the current players on the server and i can't be sitting on the server 24/7 to monitor these things. -ics _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

