Just wanna mention this is with sourcemod.

I cant test it without sourcemod because
1) mp_gamemode is a hidden cvar now
2) I can't connect to my servers from a lobby, and testing on a listen
server isn't what I want.

Jonah Hirsch
-----------------------
Sent from Flagstaff, Arizona, United States

On Tue, Sep 29, 2009 at 3:46 PM, Jonah Hirsch <[email protected]> wrote:

> You can still change mp_gamemode with sourcemod
> sm_cvar mp_gamemode versus
>
> I've noticed that swiping any player (infected or survivor, human or bot),
> the server crashes.
>
> Anyone else?
>
> Jonah Hirsch
> -----------------------
>
>
> On Tue, Sep 29, 2009 at 3:22 PM, Hans Nieser <[email protected]> wrote:
>
>> On Tue, 2009-09-29 at 17:21 -0400, David A. Parker wrote:
>> > At one point I got an error about an expired user ticket, so I deleted
>> > ~/.steam/ClientRegistry.blob and started the update again, and after
>> > that it went a lot faster.  My guess is that I got new content server
>> > addresses the second time around.  Perhaps if you try killing your
>> > update, deleting your ClientRegistry.blob, and trying again it will
>> improve.
>> >
>>
>> Thanks, that did the trick for me
>>
>>
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