Did you tell the sourcemod people yet? } -----Original Message----- } From: [email protected] [mailto:hlds_linux- } [email protected]] On Behalf Of Jonah Hirsch } Sent: Tuesday, September 29, 2009 6:49 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] Left 4 Dead Update Available } } Just wanna mention this is with sourcemod. } } I cant test it without sourcemod because } 1) mp_gamemode is a hidden cvar now } 2) I can't connect to my servers from a lobby, and testing on a listen } server isn't what I want. } } Jonah Hirsch } ----------------------- } Sent from Flagstaff, Arizona, United States } } On Tue, Sep 29, 2009 at 3:46 PM, Jonah Hirsch <[email protected]> } wrote: } } > You can still change mp_gamemode with sourcemod } > sm_cvar mp_gamemode versus } > } > I've noticed that swiping any player (infected or survivor, human or } bot), } > the server crashes. } > } > Anyone else? } > } > Jonah Hirsch } > ----------------------- } > } > } > On Tue, Sep 29, 2009 at 3:22 PM, Hans Nieser <[email protected]> wrote: } > } >> On Tue, 2009-09-29 at 17:21 -0400, David A. Parker wrote: } >> > At one point I got an error about an expired user ticket, so I } deleted } >> > ~/.steam/ClientRegistry.blob and started the update again, and after } >> > that it went a lot faster. My guess is that I got new content server } >> > addresses the second time around. Perhaps if you try killing your } >> > update, deleting your ClientRegistry.blob, and trying again it will } >> improve. } >> > } >> } >> Thanks, that did the trick for me } >> } >> } >> _______________________________________________ } >> To unsubscribe, edit your list preferences, or view the list archives, } >> please visit: } >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >> } > } > } _______________________________________________ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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