If you specify the port, it uses the correct port, that's not the issue.

>
> Works fine here. 27011. First 4 lines come from server.cfg (by me) and
> last 2 are set by l4d automatically.
>
> Adding master at 68.142.72.250:27011
> Adding master at 69.28.140.246:27011
> Adding master at 69.28.140.247:27011
> Adding master at 72.165.61.189:27011
> Connection to Steam servers successful.
>   VAC secure mode is activated.
> Adding master server 72.165.61.189:27011
> Adding master server 69.28.140.246:27011
>
> -ics
>
> Ronny Schedel kirjoitti:
>> The problem is the setmaster command, it adds new master servers with the
>> wrong port (27010 instead of 27011).
>>
>>
>>
>>> My L4D server is fully updated with verify_all and it still complains to
>>> restart at map change.
>>>
>>>
>>>> A new, highly recommended Left 4 Dead update is now available.  Please 
>>>> run
>>>> hldsupdatetool to receive the update.  The specific changes include:
>>>>
>>>> - Made the variable "mp_gamemode" available again. Note that you can 
>>>> also
>>>> load maps directly with different game modes by specifying it in the 
>>>> map
>>>> command. For example, "map l4d_garage01_alleys versus" will set
>>>> mp_gamemode versus for you automatically and load the first map of 
>>>> Crash
>>>> Course
>>>> - Added "mm_dedicated_force_servers" to allow specification of a list 
>>>> of
>>>> dedicated server addresses manually used for searching
>>>> (ms_force_dedicated_server is depreciated)
>>>> - Updated shared libraries and DLLs preventing dedicated servers 
>>>> listing
>>>> correctly, appearing on Steam groups, and being found via sv_search_key
>>>>
>>>> Jason
>>>>
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
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>>>>
>>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>
>>
>> _______________________________________________
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>> please visit:
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>>
>
>
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