I actually tried doing a crc32 checksum of one of the files before asking here, but it didnt match so I was out of ideas. I can write up a little eventscripts plugin to do something when the player activates, I just dont know how to find the mapping from the player to the file.
Carl On Thu, Oct 8, 2009 at 3:54 PM, Tony Paloma <[email protected]> wrote: > The file names are just hashes of the file contents. You won't be able to > map it back to a player if that's all you have. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Carl > Sent: Thursday, October 08, 2009 12:13 PM > To: Half-Life dedicated Linux server mailing list > Subject: [hlds_linux] Server Spray Files > > Hey hlds_linux, > > Im trying to find out how the files on the downloads directory (IE, the > sprays) are connected to the players that uploaded them. Is there a way to > find out the userid, ip, or steamid of the player that uploaded the file? I > looked on the Valve developer wiki and didnt get any good results. I'm > really not sure where to ask this question, so linux server admins seems a > reasonable place to ask. > > Carl > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

