The file would be created shortly after the player connects.  If you can
store that time and then look for a spray file that has that time stamp.
But I'm not sure if old sprays get re-used, if another player joins with the
exact same spray.

It's a tough battle :(

-----Original Message-----
From: Carl [mailto:[email protected]] 
Sent: Thursday, October 08, 2009 4:02 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Server Spray Files

I actually tried doing a crc32 checksum of one of the files before asking
here, but it didnt match so I was out of ideas.  I can write up a little
eventscripts plugin to do something when the player activates, I just dont
know how to find the mapping from the player to the file.

Carl


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