The file would be created shortly after the player connects. If you can store that time and then look for a spray file that has that time stamp. But I'm not sure if old sprays get re-used, if another player joins with the exact same spray.
It's a tough battle :( -----Original Message----- From: Carl [mailto:[email protected]] Sent: Thursday, October 08, 2009 4:02 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Server Spray Files I actually tried doing a crc32 checksum of one of the files before asking here, but it didnt match so I was out of ideas. I can write up a little eventscripts plugin to do something when the player activates, I just dont know how to find the mapping from the player to the file. Carl _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

