This is the same issue I've been having that I've created some threads
about. (HLstatsX:CE)
Turning off logging fix it. Yeah, it sucks that logging breaks the game...

Jonah Hirsch
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On Mon, Oct 12, 2009 at 9:04 PM, Shane Arnold <[email protected]>wrote:

> Used to have a similar issue where logging would cause segfaults on TF2 and
> L4D when someone died. I just gave up eventually. Turned off logging and
> haven't had any issues since.
>
> Goerge wrote:
> > I enabled logging on my l4d servers and restarted them.  After that,
> > connecting lobbies were forced to play the default campaign.  The servers
> > were not accepting the lobby settings.  I tried restarting again, same
> > issue.  I disabled logging, restarted, and the servers worked normally
> > again.
> >
> > All i can think is... seriously? enabling log fucks the server up.... lol
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>
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