Easiest way would be mm_dedicated_force_servers IP:PORT What happens is that when the lobby connects to the server, for WHATEVER reason, the server crashes, and recovers quickly, so the players connect to the default map as if they connected through the console.
My servers won't create a debug log. Will anyone else's? Jonah Hirsch ----------------------- On Mon, Oct 12, 2009 at 9:24 PM, Ook <[email protected]> wrote: > I went to try this on my server, but how do you, from a lobby, specify the > server? > > > ----- Original Message ----- > From: "Goerge" <[email protected]> > To: "Half-Life dedicated Linux server mailing list" > <[email protected]> > Sent: Monday, October 12, 2009 8:46 PM > Subject: [hlds_linux] l4d issues with logging enabled? > > > >I enabled logging on my l4d servers and restarted them. After that, > > connecting lobbies were forced to play the default campaign. The servers > > were not accepting the lobby settings. I tried restarting again, same > > issue. I disabled logging, restarted, and the servers worked normally > > again. > > > > All i can think is... seriously? enabling log fucks the server up.... lol > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

