I think you can use +## like this:
xxx.xxx.xxx.125+##
xxx.xxx.xxx.0+##

But I have not tried it myself.

} -----Original Message-----
} From: [email protected] [mailto:hlds_linux-
} [email protected]] On Behalf Of "[??R] The-/<iller"
} Sent: Sunday, October 25, 2009 2:49 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] Fork with different IP addresses?
} 
} You have to have just the right set of ip's in order for this to work,
} and you would do -ip xxx.xxx.xxx.1## or 2## and it would do 101(or 201)
} to how ever many forks, if you try it with 17## like in your example it
} does 1701...1702...etc, close but wont work, if valve could allow a
} singular # operator it could work, or change the ## to not have a
} leading 0. Either way I don't think IP forking is easily feasible
} without a change in the srcds forking logic.
} 
} Manuel García Montero wrote:
} > Maybe not what you are looking for, but iptables DNAT should work ok for
} > this:
} >
} > iptables -t nat -A PREROUTING -j DNAT -p udp -i eth0 -d $EXTERNAL_IP
} > --dport $EXTERNAL_PORT --to-destination $INTERNAL_IP:$INTERNAL_PORT
} >
} >
} > On Sat, Oct 24, 2009 at 4:33 PM, <[email protected]> wrote:
} >
} >
} >> Definitely doesn't, ip binding is done before the in-game scripting
} engine
} >> starts up, which is why it's a -parameter and not a +parameter
} >>
} >>
} >>> -----Original Message-----
} >>> From: [email protected] [mailto:hlds_linux-
} >>> [email protected]] On Behalf Of DeaD_EyE
} >>> Sent: 23 October 2009 21:51
} >>> To: Half-Life dedicated Linux server mailing list
} >>> Subject: Re: [hlds_linux] Fork with different IP addresses?
} >>>
} >>> Hi, you can try to lauch the server with "+exec fork##.cfg
} >>> Then add to everey fork##.cfg the ip ip-address.
} >>> But I didn't think, that this trick works.
} >>>
} >>> Greetings
} >>> DeaD_EyE
} >>>
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} >>>
} >> _______________________________________________
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} >>
} >>
} > _______________________________________________
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} >
} >
} 
} 
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