Hi,
I'm trying to run a forked server with 10 child processes, but if I try
and fork more than 2 children all the children crash out with a core
dump. Any ideas?
My command-line is like this:
./srcds_run \
-console \
-game left4dead2 \
-debug \
-pidfile /srv/steam/l4d2/demo_dir1/left4dead2_demo/srcds.pid \
-fork 3 \
-netconport 90## -netconpassword <snip> \
+ip <snip> +hostport 27014+## \
+map c5m1_waterfront
My server.cfg is like this:
hostname "<snip>"
rcon_password "<snip>"
sv_allow_wait_command 0
sv_alltalk 0
sv_alternateticks 0
sv_cheats 0
sv_clearhinthistory 0
sv_consistency 1
sv_contact "[email protected]"
sv_downloadurl ""
sv_lan 0
sv_log_onefile 0
sv_logbans 1
sv_logecho 0
sv_logfile 0
sv_logflush 0
sv_logsdir "logs"
sv_maxcmdrate 100
sv_unlag 1
sv_maxunlag .5
setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011
sv_steamgroup <snip>
sv_steamgroup_exclusive 1
Many thanks,
Chris
Jason Ruymen wrote:
> As you've already seen, the dedicated server files for the Left 4 Dead 2 Demo
> are now available. The game name is left4dead2_demo. We're still doing some
> final checks for the client, but that should be going live soon.
>
> Jason
>
>
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