http://forums.srcds.com/viewtopic/4613
That was back in 07, I had hair then. Kyle. On Mon, Nov 23, 2009 at 1:55 PM, Chris Boot <[email protected]> wrote: > F0rkz, > > Linux will mostly evenly spread running processes around processors as > it requires, indeed. This applies to forks, threads, and completely > separate processes as long as you don't fiddle with the processor > affinity. I can't see why a multithreaded game server would be much use, > especially considering a game server instance only uses a fractional > part of a CPU core these days - as you may have seen people are running > 64 L4D forks on dual quad cores without much issue. > > HTH, > Chris > > f0rkz wrote: > > Does anyone know if muti-threading/multi-core servers is on the horizon? > > I know we can pile l4d servers on a server all day long, but when it > > comes to TF we have to be particularly careful for CPU load. > > > > Also, does linux natively distribute processes between cores when it > > launches new processes? mpstat always shows cpu usage spread evenly with > > TF running, which is kind of confusing. Any information would help. > > > > Regards, > > > > -f0rkz > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

