In the real world, we would never release an update on a Friday, or worse, before a holiday. You just don't do that. If something breaks, it's the weekend/holiday, and no one is around to fix it. Gosh only knows what Valve is thinking when they pull stunts like this.
----- Original Message ----- From: "Nick Turner" <[email protected]> To: "'Half-Life dedicated Linux server mailing list'" <[email protected]> Sent: Monday, December 07, 2009 5:14 PM Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available > The last few updates have occurred in the wee hours of Saturday or Sunday > morning Australian time, leaving our servers idle for many hours until > someone wakes up and sees that an update is needed. > > Not ideal :( > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Daniel > Worley > Sent: Tuesday, December 08, 2009 2:23 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available > > It's a valid point and I don't see any reason why this shouldn't be done. > At the end of the day it's up to Valve, but I agree, unless it's something > critical, patches shouldn't be rolled out during peak gameplay hours or on > the weekends in general since admins might not necessarily be around their > computers. > > "Hi Jason, > > This, for me at least, update seems to break sv_steamgroup_exclusive. > These settings seem to yoyo between working and not working with each > update." > > I thought I was the only one that noticed this. This problem has existed > since the original L4D and it's absolutely absurd that the behavior of > this > cvar changes with almost every update. > > On Mon, Dec 7, 2009 at 12:41 PM, f0rkz <[email protected]> wrote: > >> Short answer: no. >> Long answer: Welcome to server administration! ;) >> >> Its definitely inconvenient, but its life. >> >> On Mon, 2009-12-07 at 11:04 -0600, Jay Deiman wrote: >> > Ok, this is something that has been bothering me for quite a while. >> > Why >> > is it that Valve is pushing out updates on Friday nights at: >> > >> > "Fri, 4 Dec 2009 18:32:33 -0800" >> > >> > Please, other admins, chime in here unless I'm just crazy. The servers >> > I host, and once in a while play on, are *always* at their busiest >> > between Friday afternoon sometime until sometime on Sunday morning (I'm >> > CDT, for reference). >> > >> > Perhaps, unless there is something absolutely critical to fix, these >> > updates should be pushed out on a Monday morning. That way, if a new >> > issue crops up, our players can be notified of some *new* issue and any >> > possible workarounds if there isn't another patch before the weekend, >> > which, again, is always the busiest time. This Friday night patching >> > is >> > akin to my rolling out major changes to my email systems at work on >> > Monday morning around 10am (just before our busiest time of the week). >> > Is there any way this can be adjusted? >> > >> > Jay >> > >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

