In the real world, we would never release an update on a Friday, or worse, 
before a holiday. You just don't do that. If something breaks, it's the 
weekend/holiday, and no one is around to fix it. Gosh only knows what Valve 
is thinking when they pull stunts like this.


----- Original Message ----- 
From: "Nick Turner" <[email protected]>
To: "'Half-Life dedicated Linux server mailing list'" 
<[email protected]>
Sent: Monday, December 07, 2009 5:14 PM
Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available


> The last few updates have occurred in the wee hours of Saturday or Sunday 
> morning Australian time, leaving our servers idle for many hours until 
> someone wakes up and sees that an update is needed.
>
> Not ideal :(
>
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Daniel 
> Worley
> Sent: Tuesday, December 08, 2009 2:23 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
>
> It's a valid point and I don't see any reason why this shouldn't be done.
> At the end of the day it's up to Valve, but I agree, unless it's something
> critical, patches shouldn't be rolled out during peak gameplay hours or on
> the weekends in general since admins might not necessarily be around their
> computers.
>
> "Hi Jason,
>
> This, for me at least, update seems to break sv_steamgroup_exclusive.
> These settings seem to yoyo between working and not working with each
> update."
>
> I thought I was the only one that noticed this.  This problem has existed
> since the original L4D and it's absolutely absurd that the behavior of 
> this
> cvar changes with almost every update.
>
> On Mon, Dec 7, 2009 at 12:41 PM, f0rkz <[email protected]> wrote:
>
>> Short answer: no.
>> Long answer: Welcome to server administration! ;)
>>
>> Its definitely inconvenient, but its life.
>>
>> On Mon, 2009-12-07 at 11:04 -0600, Jay Deiman wrote:
>> > Ok, this is something that has been bothering me for quite a while. 
>> > Why
>> > is it that Valve is pushing out updates on Friday nights at:
>> >
>> > "Fri, 4 Dec 2009 18:32:33 -0800"
>> >
>> > Please, other admins, chime in here unless I'm just crazy.  The servers
>> > I host, and once in a while play on, are *always* at their busiest
>> > between Friday afternoon sometime until sometime on Sunday morning (I'm
>> > CDT, for reference).
>> >
>> > Perhaps, unless there is something absolutely critical to fix, these
>> > updates should be pushed out on a Monday morning.  That way, if a new
>> > issue crops up, our players can be notified of some *new* issue and any
>> > possible workarounds if there isn't another patch before the weekend,
>> > which, again, is always the busiest time.  This Friday night patching 
>> > is
>> > akin to my rolling out major changes to my email systems at work on
>> > Monday morning around 10am (just before our busiest time of the week).
>> > Is there any way this can be adjusted?
>> >
>> > Jay
>> >
>>
>>
>>
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>>
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