Friday is probably the deadline for whatever update they are working on.

Ook wrote:
> In the real world, we would never release an update on a Friday, or worse, 
> before a holiday. You just don't do that. If something breaks, it's the 
> weekend/holiday, and no one is around to fix it. Gosh only knows what Valve 
> is thinking when they pull stunts like this.
>
>
> ----- Original Message ----- 
> From: "Nick Turner" <[email protected]>
> To: "'Half-Life dedicated Linux server mailing list'" 
> <[email protected]>
> Sent: Monday, December 07, 2009 5:14 PM
> Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
>
>
>   
>> The last few updates have occurred in the wee hours of Saturday or Sunday 
>> morning Australian time, leaving our servers idle for many hours until 
>> someone wakes up and sees that an update is needed.
>>
>> Not ideal :(
>>
>> -----Original Message-----
>> From: [email protected] 
>> [mailto:[email protected]] On Behalf Of Daniel 
>> Worley
>> Sent: Tuesday, December 08, 2009 2:23 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Left 4 Dead 2 Update Available
>>
>> It's a valid point and I don't see any reason why this shouldn't be done.
>> At the end of the day it's up to Valve, but I agree, unless it's something
>> critical, patches shouldn't be rolled out during peak gameplay hours or on
>> the weekends in general since admins might not necessarily be around their
>> computers.
>>
>> "Hi Jason,
>>
>> This, for me at least, update seems to break sv_steamgroup_exclusive.
>> These settings seem to yoyo between working and not working with each
>> update."
>>
>> I thought I was the only one that noticed this.  This problem has existed
>> since the original L4D and it's absolutely absurd that the behavior of 
>> this
>> cvar changes with almost every update.
>>
>> On Mon, Dec 7, 2009 at 12:41 PM, f0rkz <[email protected]> wrote:
>>
>>     
>>> Short answer: no.
>>> Long answer: Welcome to server administration! ;)
>>>
>>> Its definitely inconvenient, but its life.
>>>
>>> On Mon, 2009-12-07 at 11:04 -0600, Jay Deiman wrote:
>>>       
>>>> Ok, this is something that has been bothering me for quite a while. 
>>>> Why
>>>> is it that Valve is pushing out updates on Friday nights at:
>>>>
>>>> "Fri, 4 Dec 2009 18:32:33 -0800"
>>>>
>>>> Please, other admins, chime in here unless I'm just crazy.  The servers
>>>> I host, and once in a while play on, are *always* at their busiest
>>>> between Friday afternoon sometime until sometime on Sunday morning (I'm
>>>> CDT, for reference).
>>>>
>>>> Perhaps, unless there is something absolutely critical to fix, these
>>>> updates should be pushed out on a Monday morning.  That way, if a new
>>>> issue crops up, our players can be notified of some *new* issue and any
>>>> possible workarounds if there isn't another patch before the weekend,
>>>> which, again, is always the busiest time.  This Friday night patching 
>>>> is
>>>> akin to my rolling out major changes to my email systems at work on
>>>> Monday morning around 10am (just before our busiest time of the week).
>>>> Is there any way this can be adjusted?
>>>>
>>>> Jay
>>>>
>>>>         
>>>
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>>>
>>>       
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>
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