So I'm assuming the server is connectable for all clients inside and outside of your lan?
If you're hosting it at home I would double check you have all of the needed ports opened (Worst comes to worse open up 27000-27050 just to verify this is not the issue). If it's at a data center I have no idea and you can disregard this entirely. Cheers, Kyle. On Mon, Jan 18, 2010 at 3:05 PM, Publications < [email protected]> wrote: > when running a new tf2 server I get the fallowing output > > > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > > Could not establish connection to Steam servers. > > I have all tf2 listening ports open > dedicated public facing IP > no DNS issue that I know of. > I do have a long-use dynamic IP. (lasts about 10 weeks) > > Clients cannot use custom weapon layouts > Any help? > > Full output: > > > > Auto detecting CPU > > > > Using default binary: ./srcds_i486 > > > > Enabling debug mode > > > > Server will auto-restart if there is a crash. > > > > INFO: Located steam: /home/tf2-server/install/orangebox/steam > > > > Updating server using Steam. > > > > Checking bootstrapper version ... > > > > Updating Installation > > > > Checking/Installing 'Team Fortress 2 Content' version 128 > > > > Checking/Installing 'Team Fortress 2 Materials' version 48 > > > > Checking/Installing 'Base Source Shared Materials' version 8 > > > > Checking/Installing 'Base Source Shared Models' version 4 > > > > Checking/Installing 'Base Source Shared Sounds' version 4 > > > > Checking/Installing 'OB Linux Dedicated Server' version 22 > > > > HLDS installation up to date > > > > [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. > Continuing with current version anyway. > > > > Console initialized. > > > > Game.dll loaded for "Team Fortress" > > > > Particles: Missing 'particles/error.pcf' > > > > maxplayers set to 24 > > > > Unknown command "r_decal_cullsize" > > > > Unknown command "startupmenu" > > > > Network: IP 174.0.131.80, mode MP, dedicated Yes, ports 27015 SV / 27005 > CL > > > > ConVarRef room_type doesn't point to an existing ConVar > > > > Executing dedicated server config file > > > > exec: couldn't exec server.cfg > > > > exec: couldn't exec cp_gorge.cfg > > > > Adding master server 72.165.61.136:27013 > > > > Adding master server 72.165.61.151:27014 > > > > Could not establish connection to Steam servers. > > > > cminterface.cpp (720) : Assertion Failed: 0 != m_hConnection > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

