+2

they need a security advisor...

On Tuesday, March 16, 2010, Cc2iscooL <[email protected]> wrote:
> +1 for Valve giving Neph a job.
>
> On Mar 16, 2010 6:08 PM, "Nephyrin Zey" <[email protected]> wrote:
>
> Speaking of unresolved problems...
>
> - Unconnected commands
> - Basically any invalid packet causing the server to break in some way
> -- A2S_INFO spam (query caching just makes it take slightly more packets
> to lag everything out)
> -- A2C_PRINT spam causes lag, even before \b or bell character issues.
> - 'nuker' spam is still very effective (tons of huge packets with the
> string 'lol' followed by hundreds of null bytes)
> - Was that friendly-heavy exploit fixed?
> - Master server issues (why isn't this handled through steam yet?)
> - SteamID spoofing (protip: disabling some necessary ticket checks is
> not a valid fix for invalid-steam-ticket drop issues, valve)
> - Linux binaries *still* misdetect the CPU and disable what few sse2
> functions the engine has.
> - Linux binaries suck balls and are completely unoptimized, presumably
> so ancient machines that could never run OB engine servers can still
> host them.
> - 64bit binaries? PLZ
> - Everything here http://wiki.alliedmods.net/SRCDS_Hardening
> - Clients can *still* load plugins (VAC, lol)
> - Empty names
> - File uploads still work, you just have to be slightly more creative
> and find one of the many unblocked extensions that can be used in a
> exploitative fashion.
>
> AND SO ON
>
> PS Gimmiejobplzvalve
>
> - Neph
>
>
> On 03/10/2010 09:34 AM, Ronny Schedel wrote:
>> Hello,
>>
>> since the update from 2nd of March we suf...
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-- 

Thanks,
 - Saul.

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