Personally, I think that client side plugins should be allowed, but limited in their possible scope.
Things like http://www.tf2newbs.com/newbs_blog/2010/03/15/console-in-plugin/ are damned useful, but don't really allow you to do anything you couldn't do by typing into the console manually. That is the kind of client side plugin I think should be allowed. I use the above because keeping track of what I have bound to where to get G-Keys to work for me is a PITA. (Not arguing that the LUA plugin should be allowed, for the record) -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Kyle Sanderson Sent: Saturday, March 27, 2010 8:33 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list Subject: [hlds] Plugin Loading on clients, enough is enough. Since forever, players have been able to load plugins on their clients letting them get around cheat sensitive variables such as sv_cheats, allowing them to use r_drawothermodels, mat_wireframe, etc. We as server admins have had the option to install various anti cheat addons (Kigen Anti Cheat, VBAC, and than some rather lame ones for EventScripts) in order to get around these quite severe downfalls in the engine. However now, there is a LUA scripting interface <http://www.3rdera.com/> that has been written, and is now fully supporting engine exploits in order to cause trouble for server admins and for other players. No one can justify it's use, every single script written has been made to get around server settings and protections put in place to keep order, and to keep the game fluently moving along. Right now, players cannot be VAC banned for using this, it's also going against every single reason why VAC was created. Instead of battling these antics with these scripters, I'm begging you Valve to please remove this function from clients as there's absolutely no reason for them to have it. I've sent two emails to a couple employees which were left unanswered, I know others have done the same. Here's a forum full of countless exploits: http://www.3rdera.com/forum/viewforum.php?f=5 If you don't want to read the wall of text explaining why players should not be allowed to load plugins, I'm sure your common sense on the issue will be more than sufficient to respond. Kyle Sanderson. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

