You can always join into the ghost player slots. We have two servers, TF2 
and DOD:S. The TF2 server has much more players, because DOD:S is nearly 
dead right now. On both servers we have the ghost player issue, but we have 
also reserved slots. Many players connect manually to the reserved slot and 
take the ghost player slots, so we don't see many ghost players on the TF2 
server. On the DOD:S we have alot of ghost slots, because we don't have 
players who connect to the reserved slot.
If your daemon shows a correct server info, players can connect and take the 
ghost player slots.


> And how would changing query responses prevent the ghost players from 
> taking
> up REAL slots?
>
> On Sun, Apr 4, 2010 at 2:20 PM, Ronny Schedel <[email protected]> 
> wrote:
>
>> The only solution is to use an own server info daemon which responds only
>> to
>> server info queries.
>>
>>
>> > Happy eastern! :)
>> >
>> > Sorry for sending this to wind and linux list, but sometimes someone 
>> > has
>> a
>> > solution for a
>> > problem in the one list for a problem in the other list.
>> >
>> > We running 3 DODS and 2 CSS Server's (on linux) and (yes, I know it's 
>> > an
>> > global problem)
>> > we are hit by the ghostplayer issue
>> >
>> > Has anyone a hint or a solution to the ghostplayer problem, excluding
>> > restarting the server?
>> >
>> > A sourcemod or server plugin something that helps me...
>> >
>> > Thank you in advance!
>> >
>> > Hyphon
>> >
>> >
>> > _______________________________________________
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>> > please visit:
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>> >
>>
>>
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