Oh, I notice it already has dll files... still wtf. And why do I get 3 different set of files offered.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Saint K. Sent: Thursday, April 22, 2010 11:23 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] Left 4 Dead 2 Update Released -- UPDATE SERVERS SCREWED!! On Linux machine 1: 0.07% /home/hosted/l4d2//left4dead2\bin\adminserver.dll 0.11% /home/hosted/l4d2//left4dead2\bin\bsppack.dll 0.12% /home/hosted/l4d2//left4dead2\bin\bugreporter_public.dll 0.14% /home/hosted/l4d2//left4dead2\bin\datacache.dll 0.47% /home/hosted/l4d2//left4dead2\bin\engine.dll On Linux machine 2: 0.24% /home/l4d2_4//left4dead2\bin\datacache.so 0.50% /home/l4d2_4//left4dead2\bin\dedicated.so On Linux machine 3: 0.08% /home/l4d2_2//left4dead2\bin\addoninstaller.exe 1.38% /home/l4d2_2//left4dead2\bin\datacache.so 2.87% /home/l4d2_2//left4dead2\bin\dedicated.so 11.15% /home/l4d2_2//left4dead2\bin\engine.so 12.45% /home/l4d2_2//left4dead2\bin\filesystem_stdio.so 12.50% /home/l4d2_2//left4dead2\bin\libsteam_api.so 3 machines, same OS, same l4d2 version, 3 different update results at start. Notcie the DLL files at Linux 1.... WTF??? Saint K. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Saint K. Sent: Thursday, April 22, 2010 11:12 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead 2 Update Released Just release the server files a hour ahead. That gives us time to update, and clients need to wait less long. Still can't get any update going on the servers. Saint K. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of ics Sent: Thursday, April 22, 2010 11:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead 2 Update Released I know what you mean. There should be server files released in advance or some dedicated hosts for server owners where to download the games and game updates from. Now whenever clients get their games updated, they hit a wall which is lack of servers, wait on lobbies and get frustrated. They blame Valve, we blame Valve too. It would be in everyone's best interests to make it happen. -ics 22.4.2010 23:52, D4rKr0W kirjoitti: > Il 22/04/2010 22:49, ics ha scritto: > >> Doesn't really help, much. Steam.cfg into folder where steam binary is, >> in it, you put: >> >> PreferredContentServerIDs = "" >> >> In which the content servers are from here >> http://store.steampowered.com/stats/content/ >> >> Like 4 8 15 16 23 42 >> >> -ics >> >> > Changing it on the client helped me quite a bit, maybe i'll have some > luck. Better than sitting here lookin at this: > Checking bootstrapper version ... > Updating Installation > Retrying in 30 seconds. . . > Retrying in 30 seconds. . . > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

