my servers works like a charm

2010/4/23 Jorgen <[email protected]>:
> Yea i got 3 of 7 servers finished with the updates but SM and MMS are broken
> until they do some updates on the addons... but servers work like a charm.
>
> -Jørgen
>
> Where Gamers Dear!
>
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Joshua Smith
> Sent: 23. april 2010 00:44
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds] Left 4 Dead 2 Update Released -- UPDATE
> SERVERS SCREWED!!
>
> Has anyone been able to successfully update a server yet? I've made it to
> "HLDS installation up to date" but depending on the machine i get anything
> from: #Unable to find gameinfo.txt to: ERROR: Source engine binary
> './srcds_linux' not executable, exiting.  All on machines that are
> supposedly completely up to date always using -verify_all during update.
>
> On Thu, Apr 22, 2010 at 2:56 PM, Eric Riemers <[email protected]> wrote:
>
>> A new record, 6kb/s.. valve really should learn from this and preload
>> servers.. or a heads up, normally Jason would send out a mail saying a
>> update was about to come (that would have helped some too)
>>
>> -----Oorspronkelijk bericht-----
>> Van: [email protected]
>> [mailto:[email protected]] Namens oGre
>> Verzonden: donderdag 22 april 2010 23:29
>> Aan: Half-Life dedicated Linux server mailing list
>> Onderwerp: Re: [hlds_linux] [hlds] Left 4 Dead 2 Update Released -- UPDATE
>> SERVERS SCREWED!!
>>
>> Yes,
>>
>> The update system is screwed. I tried to update our servers:
>>
>> Checking bootstrapper version ...
>> Updating Installation
>> Retrying in 30 seconds. . .
>> Retrying in 30 seconds. . .
>> Updating 'left 4 dead 2 linux dedicated server' from version 15 to version
>> 17
>>
>> Then it started only to try to update another section
>>
>> Updating server using Steam.
>> Checking bootstrapper version ...
>> Updating Installation
>> Retrying in 30 seconds. . .
>> Retrying in 30 seconds. . .
>> Server will auto-restart if there is a crash.
>> INFO: Located steam: /home/l4d2server/steam
>> Updating server using Steam.
>> Checking bootstrapper version ...
>> Updating Installation
>> -- 0:srcds_run -- time-stamp -- Apr/22/10 23:02:45 --
>> -- 0:srcds_run -- time-stamp -- Apr/22/10 23:06:25 --
>> Updating 'left 4 dead 2 common' from version 19 to version 21
>>
>> It has downloaded like 2% when my game client is done with the
>> install! The server is on a dedicated 100/100 Mbit and I'm on 18Mbit
>> DSL. The server update should be published a few hours ahead.
>> Seriously.
>>
>>
>> 2010/4/22 Saint K. <[email protected]>:
>> > On Linux machine 1:
>> > 0.07%   /home/hosted/l4d2//left4dead2\bin\adminserver.dll
>> > 0.11%   /home/hosted/l4d2//left4dead2\bin\bsppack.dll
>> > 0.12%   /home/hosted/l4d2//left4dead2\bin\bugreporter_public.dll
>> > 0.14%   /home/hosted/l4d2//left4dead2\bin\datacache.dll
>> > 0.47%   /home/hosted/l4d2//left4dead2\bin\engine.dll
>> >
>> > On Linux machine 2:
>> > 0.24%   /home/l4d2_4//left4dead2\bin\datacache.so
>> > 0.50%   /home/l4d2_4//left4dead2\bin\dedicated.so
>> >
>> > On Linux machine 3:
>> > 0.08%   /home/l4d2_2//left4dead2\bin\addoninstaller.exe
>> > 1.38%   /home/l4d2_2//left4dead2\bin\datacache.so
>> > 2.87%   /home/l4d2_2//left4dead2\bin\dedicated.so
>> > 11.15%  /home/l4d2_2//left4dead2\bin\engine.so
>> > 12.45%  /home/l4d2_2//left4dead2\bin\filesystem_stdio.so
>> > 12.50%  /home/l4d2_2//left4dead2\bin\libsteam_api.so
>> >
>> > 3 machines, same OS, same l4d2 version, 3 different update results at
>> start.
>> >
>> > Notcie the DLL files at Linux 1.... WTF???
>> >
>> > Saint K.
>> >
>> > -----Original Message-----
>> > From: [email protected]
>> [mailto:[email protected]] On Behalf Of Saint K.
>> > Sent: Thursday, April 22, 2010 11:12 PM
>> > To: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds] Left 4 Dead 2 Update Released
>> >
>> > Just release the server files a hour ahead. That gives us time to
> update,
>> and clients need to wait less long. Still can't get any update going on
> the
>> servers.
>> >
>> > Saint K.
>> >
>> > -----Original Message-----
>> > From: [email protected]
>> [mailto:[email protected]] On Behalf Of ics
>> > Sent: Thursday, April 22, 2010 11:05 PM
>> > To: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds] Left 4 Dead 2 Update Released
>> >
>> > I know what you mean. There should be server files released in advance
>> > or some dedicated hosts for server owners where to download the games
>> > and game updates from.
>> >
>> > Now whenever clients get their games updated, they hit a wall which is
>> > lack of servers, wait on lobbies and get frustrated. They blame Valve,
>> > we blame Valve too. It would be in everyone's best interests to make it
>> > happen.
>> >
>> > -ics
>> >
>> > 22.4.2010 23:52, D4rKr0W kirjoitti:
>> >> Il 22/04/2010 22:49, ics ha scritto:
>> >>
>> >>> Doesn't really help, much. Steam.cfg into folder where steam binary
> is,
>> >>> in it, you put:
>> >>>
>> >>> PreferredContentServerIDs = ""
>> >>>
>> >>> In which the content servers are from here
>> >>> http://store.steampowered.com/stats/content/
>> >>>
>> >>> Like 4 8 15 16 23 42
>> >>>
>> >>> -ics
>> >>>
>> >>>
>> >> Changing it on the client helped me quite a bit, maybe i'll have some
>> >> luck. Better than sitting here lookin at this:
>> >> Checking bootstrapper version ...
>> >> Updating Installation
>> >> Retrying in 30 seconds. . .
>> >> Retrying in 30 seconds. . .
>> >>
>> >> _______________________________________________
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>> >>
>> >
>> >
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>>
>>
>>
>> --
>> =MUPP= oGre | [email protected] | http://muppfarmen.se
>>
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-- 
Żuko

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