Check the first line of the next depot. There's a bug where it displays the
last file updated in a depot as the first file of the next depot to be
updated (and the very last file is thus not displayed).

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Ross Bemrose
Sent: Friday, April 30, 2010 6:24 PM
To: Jason Ruymen
Cc: '[email protected]'; 'Half-Life dedicated Linux server mailing
list'
Subject: Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Available


Updating 'Team Fortress 2 Materials' from version 54 to version 55

The Team Fortress 2 Materials package update did not install any files.  
Is this intentional or a bug?

The OB Linux Dedicated Server package installed updated files correctly, 
though.

On 4/30/2010 8:54 PM, Jason Ruymen wrote:
> A required update to Team Fortress 2 is now available.  Please run
hldsupdatetool to receive the update.  The specific changes include:
>
> - Added further PropHunt mode support:
>       - Added a "SetCustomModelRotates" input, which will enable/disable
whether the custom model should rotate yaw (enabled by default)
>       - Added a "SetCustomModelVisibletoSelf" input, which will set
whether or not the local player should see his own custom model
> - Fixed the Engineer being able to build more than 1 of each type of
building
> - Fixed old Engineer build keybinds not working with the new system
> - Fixed a client crash on shutdown
> - Fixed the Gunboats not properly applying the damage reduction when
Spectators are nearby
> - Fixed post-processing bug which could cause tone mapping to become stuck
at highest setting
>
> Jason
>
>
> _______________________________________________
> hlds_announce mailing list
> [email protected]
> http://list.valvesoftware.com/mailman/listinfo/hlds_announce
>    


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