Hello, I'm not sure why you are seeing public players on your private server. I'm running a 6-fork server with 4 public forks and 2 forks exclusive to a Steam group, and I have not had any non-group players on those 2 forks. Here are the lines I'm using in the configs for those forks:
sv_allow_lobby_connect_only 0 sv_steamgroup XXXXXX sv_steamgroup_exclusive 1 Where XXXXXX is the Steam group ID. I am not using sv_search_key or any other means to make these forks exclusive, just sv_steamgroup_exclusive. The public forks are always full at peak times, but the private ones sit idle unless someone from our Steam group joins. - Dave ----- Original Message ----- From: "Aaron A. Maricic" <[email protected]> Date: Tuesday, May 18, 2010 5:26 pm Subject: [hlds_linux] sv_steamgroup_exclusive 1 -- Not working? To: Half-Life dedicated Linux server mailing list <[email protected]> > Hello, > > After some of the most recent L4D2 updates... I think mainly the > Passing > DLC, sv_steamgroup_exclusive seems to no longer be working. It's > not a > constant thing, but quite often I will find that a group of > people will > be playing on my server, despite not being associated with the > group > listed in my sv_steamgroup variable. Is anyone else having this > problem? > Thanks. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

