I am using those same three lines, and don't use a search key either. 
Also, it is a vanilla server with no mods or anything like that.

Aaron

David Parker wrote:
> Hello,
>
> I'm not sure why you are seeing public players on your private server.  I'm 
> running a 6-fork server with 4 public forks and 2 forks exclusive to a Steam 
> group, and I have not had any non-group players on those 2 forks.  Here are 
> the lines I'm using in the configs for those forks:
>
> sv_allow_lobby_connect_only 0
> sv_steamgroup XXXXXX
> sv_steamgroup_exclusive 1
>
> Where XXXXXX is the Steam group ID.  I am not using sv_search_key or any 
> other means to make these forks exclusive, just sv_steamgroup_exclusive.  The 
> public forks are always full at peak times, but the private ones sit idle 
> unless someone from our Steam group joins.
>
>     - Dave
>
>
> ----- Original Message -----
> From: "Aaron A. Maricic" <[email protected]>
> Date: Tuesday, May 18, 2010 5:26 pm
> Subject: [hlds_linux] sv_steamgroup_exclusive 1 -- Not working?
> To: Half-Life dedicated Linux server mailing list 
> <[email protected]>
>
>   
>> Hello,
>>
>> After some of the most recent L4D2 updates... I think mainly the 
>> Passing 
>> DLC, sv_steamgroup_exclusive seems to no longer be working. It's 
>> not a 
>> constant thing, but quite often I will find that a group of 
>> people will 
>> be playing on my server, despite not being associated with the 
>> group 
>> listed in my sv_steamgroup variable. Is anyone else having this 
>> problem?
>> Thanks.
>>
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