(No idea if this is how you're supposed to reply to the mailing list but
here goes...)
I'm aware that it shows 1/25 in the info window. The problem is, in the tf2
ingame server browser, if I'm on the server, it reports 0/24 players even
though there's me and the sourcetv bot. If there's 2 people, it only says
one is there. Three people, 2 players reported, etc. It could be a client
bug... but it's annoying nevertheless as people will most likely never see
my server since most people (including me) filter out empty ones...

> Message: 3

Date: Fri, 11 Jun 2010 21:51:17 -0500

From: Cc2iscooL <[email protected]>

Subject: Re: [hlds_linux] 2 SourceTV problems: console errors,  player

       count   off (TF2)

To: Half-Life dedicated Linux server mailing list

       <[email protected]>

Message-ID:

       <[email protected]>

Content-Type: text/plain; charset=ISO-8859-1


The server browser thing is normal. Don't worry that the server is reporting

1/25, it's fine.


No idea on the cp_granary thing.


On Fri, Jun 11, 2010 at 9:40 PM, whiplash <[email protected]> wrote:


> Hey everyone, just got my first server. Everything's been working

> perfectly... except for SourceTV. When I launch the server, in the command

> line, I specify the maxplayers at 24. I also specify tv_enable to 1 and

> related tv cvars, which allow the SourceTV bot to start and sit in

> spectator.

>

> The first problem it causes is an incorrect player count. Take a look at

> this screenshot: http://dl.dropbox.com/u/6484779/pics/serverproblem.png.

> As

> you can see, the server browser shows an incorrect value. When I took the

> screenshot, I had sourcemod's reserved slot plugin enabled (just one
slot).

> With it (the sourcemod plugin) disabled, the player count on the server

> browser showed 0/24, while the server info window reported 1/25. So that

> wasn't the cause...

>

> The second problem is worse since it prevents me from doing other
debugging

> while it happens. I haven't confirmed this with any other map, but when
the

> SourceTV bot is active on cp_granary, the server console is spammed with

> this message:

>

> DataTable warning: player: Out-of-range value (359.000000) in
SendPropFloat

> 'm_angEyeAngles[0]', clamping.

>

> The damning evidence is when I kick the SourceTV bot, the errors

> immediately

> stop. I don't see how anything else can cause this problem...

>

> Anyone else have these problems?

>

> --

> whiplash

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