anyone else heard of this issue ? On Wed, Jun 9, 2010 at 6:38 PM, Dave Williams <[email protected]>wrote:
> I have had friends experience this in l4d2 but not had it myself so i > have been unable to attempt a diagnosis. I am not sure if it would be > related to TF2 but the problem is exactly the same > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of clad > iron > Sent: 09 June 2010 21:37 > To: Half-Life dedicated Linux server mailing list > Subject: [hlds_linux] Sound drops in TF2 > > Has anyone seen issues where the sound will drop then maybe after a > couple > of respawns it fixes it's self ? > > It seems to have only happen since the last 3 or 4 updates. > > After playing on the server, there is no more sound except you may here > a > faint sound of someone using the mic. > Then after a couple of min's the sound fixes it's self. i have noticed 2 > times when this has happened the sound came back after respawning. > > I'm 99% sure this is server related and not client (others on the server > have mentioned it). > > No new plugins added. > Updated SM and MM. > No radio plugins added. > there are a couple of plugins that use sounds from within the game. (no > extra downloads) > > > The map doesn't change alot. > Could there be a sound limit in the engine ? (like within 1 of the sound > entities) > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

