I get this issue sometimes, really don't know what causes it. Happens mostly
when I stream using procaster.
~Noah


On Sun, Jun 13, 2010 at 7:31 PM, clad iron <[email protected]> wrote:

> anyone else heard of this issue  ?
>
> On Wed, Jun 9, 2010 at 6:38 PM, Dave Williams
> <[email protected]>wrote:
>
> > I have had friends experience this in l4d2 but not had it myself so i
> > have been unable to attempt a diagnosis. I am not sure if it would be
> > related to TF2 but the problem is exactly the same
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of clad
> > iron
> > Sent: 09 June 2010 21:37
> > To: Half-Life dedicated Linux server mailing list
> > Subject: [hlds_linux] Sound drops in TF2
> >
> > Has anyone seen issues where the sound will drop then maybe after a
> > couple
> > of respawns it fixes it's self ?
> >
> > It seems to have only happen since the last 3 or 4 updates.
> >
> > After playing on the server, there is no more sound except you may here
> > a
> > faint sound of someone using the mic.
> > Then after a couple of min's the sound fixes it's self. i have noticed 2
> > times when this has happened the sound came back after respawning.
> >
> > I'm 99% sure this is server related and not client (others on the server
> > have mentioned it).
> >
> > No new plugins added.
> > Updated SM and MM.
> > No radio plugins added.
> > there are a couple of plugins that use sounds from within the game. (no
> > extra downloads)
> >
> >
> > The map doesn't change alot.
> > Could there be a sound limit in the engine ? (like within 1 of the sound
> > entities)
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