Wow, i just realized every server that wont start has a username with a capital letter in it. For example the server owned by kelly23 starts up fine, but Bob13 crashes on start. This is happening without exception, any user that starts with a capitol letter the server refuses to start. I sincerely hope this can be fixed asap its going to be a nightmare recreating all these users otherwise.
On Wed, Jul 21, 2010 at 2:19 PM, Joshua Smith <[email protected]> wrote: > Hello everyone, > > After the update about 1/3 of my l4d2 servers crash on start. I've removed > the addons folder completely, removed the server.cfg and am launching the > game manually on the servers that refuse to start and the output > im receiving is: > > ./srcds_run -console +ip iphere +port 27015 -game left4dead2 -debug > WARNING: No map specified! Defaulting to c1m1_hotel > Enabling debug mode > Server will auto-restart if there is a crash. > Running a benchmark to measure system clock frequency... > Finished RDTSC test. To prevent the startup delay from this benchmark, set > the environment variable RDTSC_FREQUENCY to 2493.000000 on this system. This > value is dependent upon the CPU clock speed and architecture and should be > determined separately for each server. The use of this mechanism for timing > can be disabled by setting RDTSC_FREQUENCY to 'disabled'. > # > #Console initialized. > #Game.dll loaded for "Left 4 Dead 2" > #CMatchExtL4D: Unabled to load game modes from "scripts/gamemodes.txt". > #MissionManager: Mission file "missions/campaign1.txt" is malformed, > failed to parse. > #MissionManager: Mission file "missions/campaign2.txt" is malformed, > failed to parse. > #MissionManager: Mission file "missions/campaign3.txt" is malformed, > failed to parse. > #MissionManager: Mission file "missions/campaign4.txt" is malformed, > failed to parse. > #MissionManager: Mission file "missions/campaign5.txt" is malformed, > failed to parse. > #MissionManager: Mission file "missions/campaign6.txt" is malformed, > failed to parse. > #MissionManager: Mission file "missions/credits.txt" is malformed, failed > to parse. > Server is hibernating > ConVarRef test_progression_loop doesn't point to an existing ConVar > [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of > Steam, or a local steamclient.dll. > Invalid mp_gamemode value 'coop', keeping old value 'coop'. > Parent cvar in server.dll not allowed (spit_scaling_min_scale) > PARTICLE SYSTEM: Unable to load manifest file > 'particles/particles_manifest.txt' > Unable to load manifest file 'scripts/surfaceproperties_manifest.txt' > Unable to load manifest file 'scripts/surfaceproperties_manifest.txt' > > cat: hlds.9717.pid: No such file or directory > email debug.log to [email protected] > Wed Jul 21 16:14:59 CDT 2010: Server restart in 10 seconds > Wed Jul 21 16:15:01 CDT 2010: Server Quit > > > These are all amd64 debian lenny systems. I've come to the conclusion it > must be that some modified base file is causing the problems due to the fact > that other servers on the same machine are running just fine, however im > completely out of ideas. Has anyone else experienced this behavior? Thanks > for any help! > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

