Wow, i just realized every server that wont start has a username with a
capital letter in it. For example the server owned by kelly23 starts up
fine, but Bob13 crashes on start. This is happening without exception, any
user that starts with a capitol letter the server refuses to start. I
sincerely hope this can be fixed asap its going to be a nightmare recreating
all these users otherwise.

On Wed, Jul 21, 2010 at 2:19 PM, Joshua Smith <[email protected]> wrote:

> Hello everyone,
>
> After the update about 1/3 of my l4d2 servers crash on start. I've removed
> the addons folder completely, removed the server.cfg and am launching the
> game manually on the servers that refuse to start and the output
> im receiving is:
>
> ./srcds_run -console +ip iphere +port 27015 -game left4dead2 -debug
> WARNING: No map specified! Defaulting to c1m1_hotel
> Enabling debug mode
> Server will auto-restart if there is a crash.
> Running a benchmark to measure system clock frequency...
> Finished RDTSC test. To prevent the startup delay from this benchmark, set
> the environment variable RDTSC_FREQUENCY to 2493.000000 on this system. This
> value is dependent upon the CPU clock speed and architecture and should be
> determined separately for each server. The use of this mechanism for timing
> can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
> #
> #Console initialized.
> #Game.dll loaded for "Left 4 Dead 2"
> #CMatchExtL4D:  Unabled to load game modes from "scripts/gamemodes.txt".
> #MissionManager:  Mission file "missions/campaign1.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign2.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign3.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign4.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign5.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign6.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/credits.txt" is malformed, failed
> to parse.
> Server is hibernating
> ConVarRef test_progression_loop doesn't point to an existing ConVar
> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of
> Steam, or a local steamclient.dll.
> Invalid mp_gamemode value 'coop', keeping old value 'coop'.
> Parent cvar in server.dll not allowed (spit_scaling_min_scale)
> PARTICLE SYSTEM: Unable to load manifest file
> 'particles/particles_manifest.txt'
> Unable to load manifest file 'scripts/surfaceproperties_manifest.txt'
> Unable to load manifest file 'scripts/surfaceproperties_manifest.txt'
>
> cat: hlds.9717.pid: No such file or directory
> email debug.log to [email protected]
> Wed Jul 21 16:14:59 CDT 2010: Server restart in 10 seconds
> Wed Jul 21 16:15:01 CDT 2010: Server Quit
>
>
> These are all amd64 debian lenny systems. I've come to the conclusion it
> must be that some modified base file is causing the problems due to the fact
> that other servers on the same machine are running just fine, however im
> completely out of ideas. Has anyone else experienced this behavior? Thanks
> for any help!
>
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