Combine that steam ID changer with dynamic ip Internet service, and you will 
have some long sleepless nights. 

Sent from my iPhone

On 2010-08-14, at 8:31 AM, Eric Riemers <[email protected]> wrote:

> I hate to go ban every ip instead of steamid. I'll instruct the admins to
> take a look at this. Pretty annoying since the ingame menu usually bans the
> steamid and not the ip. They always seem to crawl out at night when there is
> almost no admin online.
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Kyle
> Sanderson
> Sent: zaterdag 14 augustus 2010 13:19
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] STEAM_0:0:1
> 
> Simple google search reveals:
> http://www.hackforums.net/showthread.php?tid=265369
> 
> Image of the application:
> http://img39.imageshack.us/img39/4663/serenityclient.png
> 
> They're selling slots at unbeatable prices! All you want trolling for one
> easy payment of $50 for 5 months of access!
> 
> Quote from the forums:
> [quote='hav0k' pid='2565535' dateline='1266110769'] LOL I wanna get 0:0:1
> [/quote] - There is an Alfred wanna be already!
> 
> It's rather disappointing to see this game out for over 5 years, and clients
> can still freely set their SteamID (Along with HL1, which has been out for
> well over 10). Along with maliciously attack servers flooding commands, or
> simple Denial of Service attacks using 5kb/s of bandwidth, but can bring the
> servers CPU to its knees. What's even worse is Valve not even addressing
> these as issues, it's completely asinine.
> 
> COMPLETELY UNRELATED | Personal Experience | Ranting | Speculation: So I was
> running SRCDS as root (bad, I know). Just before we were about to swap the
> IP addresses with the DC, someone had formatted the box for us. Since SRCDS
> was the only program running as root... I can only draw one conclusion. In
> the end we only lost one L4D and one TF2 server (both of which have not been
> brought back up since), however if we were not in the process of moving,
> that could have been catastrophic. Since then there have been multiple
> extensions have been blacklisted. Why on earth not create a whitelist? I
> have a white list of good cvars/commands and the rest have cheats set. I
> honestly cannot understand the reasoning behind not doing this. However,
> this is just flogging a dead horse to be honest, the exploit is terribly old
> and first showed itself in 04 when the game was released. It would be nice
> to have some protection though, instead of relying on numerous
> extensions/plugins.
> 
> As always, I've seemed to have taken the topic in another direction.
> However, all of these exploits are monumental, and can cause catastrophic
> damage to the server if used maliciously. Just like client plugins,
> something needs to be done.
> Kyle.
> 
> On Sat, Aug 14, 2010 at 2:59 AM, ics <[email protected]> wrote:
> 
>> Apparently there is some sort of things going on. Found this
>> http://www.facepunch.com/showthread.php?t=962042
>> 
>> Perhaps someone has found a way to make it work on TF2 and other 
>> Source games. Propably some sort of LUA thing again, with clientside
> plugins.
>> 
>> -ics
>> 
>> 14.8.2010 6:12, Kyle Sanderson kirjoitti:
>> 
>> Alfred is quite the troll, apparently.
>>> 
>>> In all seriousness though, it isn't difficult at all to change a 
>>> clients SteamID server side. It would not surprise me if this exploit 
>>> still exists, I know this still exists in HL1 (as of 2009, that is). 
>>> Just look at file Downloads/Uploads(deletions), they are still an 
>>> issue to this day.
>>> 
>>> It's just sad,
>>> Kyle.
>>> 
>>> On Fri, Aug 13, 2010 at 8:01 PM, 
>>> DontWannaName!<[email protected]
>>>> wrote:
>>> 
>>> 
>>> 
>>>> VAC Banned says This SC ID does not match any Steam account.
>>>> 
>>>> On Fri, Aug 13, 2010 at 7:51 PM, ics<[email protected]>  wrote:
>>>> 
>>>> 
>>>> 
>>>>> Heh, steam 0:0:1 belongs to valve folks so either you pranked 
>>>>> somehow or the old trick has resurfaced, which allows somehow 
>>>>> player to change the steamid he uses. This was happening last time 
>>>>> around 6 years ago when CS Source came out. Someone should look 
>>>>> into this @ Valve before it spreads.
>>>>> 
>>>>> -ics
>>>>> 
>>>>> 14.8.2010 5:41, Eric Riemers kirjoitti:
>>>>> 
>>>>> All,
>>>>> 
>>>>> 
>>>>>> I might not be up to date, but tonight i had a mic spammer. So I 
>>>>>> kicked him, came back ofcourse, banned him.. then still came back, 
>>>>>> then did some speedhacks. (we use sourcebans btw)
>>>>>> 
>>>>>> When I did a "status" in my console to get the steamid it was 
>>>>>> "STEAM_0:0:1"
>>>>>> thats also the id sourcebans tried to ban him for. He also came 
>>>>>> back
>>>>>> 
>>>>>> 
>>>>> with
>>>> 
>>>> 
>>>>> something like "STEAM_0:1:0", in the end I just banned his ip
>>>>>> (84.74.29.218)
>>>>>> 
>>>>>> Seen something familiar like this?
>>>>>> 
>>>>>> See the stats as example
>>>>>> http://stats.lethal-zone.eu/hlstats.php?mode=playerinfo&player=486
>>>>>> 342
>>>>>> 
>>>>>> http://stats.lethal-zone.eu/hlstats.php?mode=playerinfo&player=486
>>>>>> 344
>>>>>> 
>>>>>> (trying google with those steam id's didn't actually show up what 
>>>>>> I
>>>>>> wanted)
>>>>>> 
>>>>>> Eric
>>>>>> 
>>>>>> 
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>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>> 
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>>>>> 
>>>>> 
>>>>> 
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>> 
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