Hi everyone,
Just installed a L4D2 instance on my linux server to try and test our
own custom campaign in a real environment, but for some reason, the
connection just times out after what seems like 5 seconds.
I create a lobby, I force it to connect to our server, I see the
reservation beeing made in the server console and the map being loaded,
but in the middle of the process, players are being dropped with the
'<nickname> Timed Out' message.
It happens regarless of the state of the firewall and the campaign being
loaded. Any idea why? It works like a charm on the same server with L4D1
or other games.
Regards,
-- Nicolas 'NykO18' Grevet
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