A vm with VMware (which can handle a gameserver) is much more expansive than a 
gameserver hosted by a provider. Have a Look at current vm's offert on the 
internet. 

On 24.09.2010, at 18:37, "Simon Gunton" <[email protected]> wrote:

> Would allow people to rent a VPS to run there servers within without having
> to shell out the full cost of a dedicated server each month, but the
> customer gets the benefits of being isolated from the other users on the
> server which is the issue with shared game servers.
> 
> Simon
> 
> Simon Gunton
> Support Analyst
> INX-Gaming.com
> EMail: [email protected]
> Support: http://support.inx-network.com/
> 
> This e-mail and any attachments are confidential. If you are not the
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> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Luigi
> Sent: 24 September 2010 17:21
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] VMware and gameservers
> 
> Hi all,
> 
> What is the Business Case to run css in a vm. You can have As much Game
> servers as you wand on a physical maachine without the overhead of VMware. 
> 
> Luigi
> 
> On 24.09.2010, at 16:54, Hans Vos <[email protected]> wrote:
> 
>> Hi,
>> 
>> Pretty interesting read. Will have a more in-depth look at it this
> weekend. At our parent-company we have some very nice VMware configurations.
> Worth a try to test it out for ourselves and see what the results are.
>> 
>> -- 
>> Met vriendelijke groet / With kind regards,
>> 
>> Hans Vos
>> Managing Director
>> Clanhost
>> 
>> Nieuwland Parc 155
>> 3351 LJ  Papendrecht
>> The Netherlands
>> 
>> (T) +31 (0)88 25 25 280
>> (F) +31 (0)88 25 25 281
>> (E) [email protected]
>> (W) http://www.clanhost.nl/
>> 
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