If it was anti spam, one would think that valve introduces some cvar to set
the nr of query's to it.
For now I consider it to be a bug though.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jake
Eisenman
Sent: zondag 3 oktober 2010 5:59
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] status not working 100%

Been a problem for some time, discussed on the Windows list.

I think it's some anti-spam thing that limited queries to one per X seconds.

TehZomB
W: www.tehzomb.us
E: [email protected]

On 10/2/2010 11:55 PM, doc wrote:
> I actually just tried this out myself - seems to not like when you 
> give it status in quick succession, this _does_ break a few things 
> (such as using SRCDS.py to query the server multiple times).
> 
> I don't think it was doing this before.
> 
> On Sat, Oct 2, 2010 at 8:44 PM, Eric Riemers <[email protected]> wrote:
>> When i have my console open, typing "status" does not always give me 
>> a reply .. only it takes 3 to 4 time before it works sometimes.
>> This issue was out there before and I thought they would fix it but 
>> it seems not.
>>
>> Its random too, status, status,
>> status(work),status,status(work)status,status,status,etc,etc
>>
>> Anybody knows  if valve is aware?
>>
>> Eric
> 
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