There are really no problems with hlstatsx.
The problem that CS:S v.1.0.0.56 servers do not send logs when address is
localhost or 127.0.0.1.
I also tested both with netcat and tcpdump. And I saw incoming UDP packets
only when real internal IP was used (10.0.0.9).

On Mon, Dec 6, 2010 at 7:08 PM, <[email protected]> wrote:

> Ah, this sounds more like an hlstats daemon issue than a server issue.
> Check with netstat what interfaces the daemon is bound to
>
> > -----Original Message-----
> > From: [email protected] [mailto:hlds_linux-
> > [email protected]] On Behalf Of Saul Rennison
> > Sent: 06 December 2010 10:42
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] logaddress_add localhost (HL2)
> >
> > Or maybe because HLstats binds to the internal IP instead of
> > localhost? Makes more sense as if HLstats was bound to localhost it
> > would not be accessible externally. I very much doubt it's an engine
> > limitation, make a simple socket server bound to localhost and see if
> > the game server tries to connect to it :)
> >
> > On Monday, 6 December 2010, Ilya V. Igonkin <[email protected]> wrote:
> > > Well, I'll explain the situation more detailed.
> > > I'm setting up HLstatsX statistic on all my HL1 and HL2 game servers
> > (all on
> > > one physical server).
> > > The only thing the servers should do is to send logs to localhost
> > > (127.0.0.1) to specified port, say, 27900
> > > And the latest CS:S servers don't do that if specified IP is on the
> > loopback
> > > interface. Even tried installing CS:S from scratch (using steam
> > utility) on
> > > my home server - just the same.
> > >
> > > The next information is from the official HLstatsX FAQ:
> > > ``ip and port being the ip and port your hlstats daemon is running
> > on. If
> > > this is the same machine, be sure to use the internal ip
> > (192.168.100.185
> > > for example, do not use 127.0.0.1!).'' -
> > > http://forums.hlxce.com/topic/91-read-this-first-frequently-asked-
> > questions-faq/page__p__194#entry194
> > >
> > > <http://forums.hlxce.com/topic/91-read-this-first-frequently-asked-
> > questions-faq/page__p__194#entry194>So
> > > it seems to be a limitation?
> > >
> > > On Mon, Dec 6, 2010 at 4:26 AM, <[email protected]> wrote:
> > >
> > >> I'd imagine that as a workaround using 127.0.0.1 would work
> > >>
> > >> > -----Original Message-----
> > >> > From: [email protected]
> > [mailto:hlds_linux-
> > >> > [email protected]] On Behalf Of Ilya V. Igonkin
> > >> > Sent: 05 December 2010 18:51
> > >> > To: Half-Life dedicated Linux server mailing list
> > >> > Subject: [hlds_linux] logaddress_add localhost (HL2)
> > >> >
> > >> > Wonder, why the latest CS:S (v56) server cannot send logs to
> > localhost.
> > >> > For example these commands work:
> > >> > log on
> > >> > logaddress_add sl.lan:27500
> > >> > but these don't, i.e. there are no any recieved packets on this
> > port:
> > >> > log on
> > >> > logaddress_add localhost:27500
> > >> >
> > >> > However CS 1.6 and old CS:S (v34) log perfectly to localhost.
> > >> >
> > >> > Can it be fixed or might be there a workaround?
> > >> > _______________________________________________
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> > archives,
> > >> > please visit:
> > >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > --
> >
> > Thanks,
> >  - Saul.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
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