I'm using SRCDS.py ( http://sourceforge.net/projects/srcdspy/ ) and one of the last updates, or the one before, seemed to break some functionality of what I did. I used to be able to get the details, players, etc whenever I wanted. Then TF2 updated and now if I request too often in a timeframe, that IP is banned for "hacking attempts". I changed my own code to use a cache, but now even every 2 minutes gets me banned from my own machine. It's the same machine that runs SRCDS.py and the TF2 srcds instance.
Is there anyway to just allow as many ping requests from itself as I want? I'm not looking for up to the second information all seconds of the day, but an update every 2 seconds doesn't seem unjustified. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

