I've had my own CS:S client crash during map changes. Send Valve mdmps and they'll be able to fix it.
On Sun, Apr 17, 2011 at 11:32 AM, ics <[email protected]> wrote: > The clients do not time out due to connection loss, they actually crashed > their game and thus timed out for that reason. > > I suspect that the culprit relies in the 1st update, specifically in dynamic > model loading that isn't just quite complete because this looks more of the > same thing as the multicore system back in the days when it wasn't running > just quite stable. > > -ics > > 17.4.2011 18:46, Brian Simon kirjoitti: >> >> I've noticed that a lot of clients keep crashing and the server displays >> "xxxx has timed out." Steam seems to be the culprit. Is this just the >> major >> screwup of Friday's update, or is a malicious attack by steam? >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

